![]() Its not complicated and really not something to get upset over. If you are evil you look evil, if you are sly you have an evil feel to you but might look better. I understand the anger at the unchanging "Good guys look good, bad guys look bad" format the average RTS has taken, but remember that the high fantasy which is based upon Tolkein's works is based upon metaphor as well. The multi-layer maps brought a new dynamic to gameplay, and the cutscenes were well worth the wait, adding a darker feel than Warcraft 3. I understand the anger at the unchanging "Good guys look good, bad guys look bad" format the average RTS has taken, but remember while it is rather slow and dull compared to modern games, it brought something new which has lain untouched ever since. ![]() While it is rather slow and dull compared to modern games, it brought something new which has lain untouched ever since.
0 Comments
Leave a Reply. |